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Interface: TapEvent

Describes an interaction of a pointer (mouse, touches) pressing a node.

Remarks

Unlike M2PointerEvent, TapEvent considers how the pointer, while in the down state, moves in relation to the bounds of the node.

Extends

Properties

buttons

buttons: number

Buttons being pressed when event was fired. Taken from DOM MouseEvent.buttons

Defined in

TapEvent.ts:14


handled?

optional handled: boolean

Has the event been taken care of by the listener and not be dispatched to other targets?

Inherited from

M2NodeEvent.handled

Defined in

M2Event.ts:26


iso8601Timestamp

iso8601Timestamp: string

Timestamp of th event, from new Date().toISOString()

Inherited from

M2NodeEvent.iso8601Timestamp

Defined in

M2Event.ts:30


point

point: Point

Point that was tapped on node, relative to the node coordinate system

Defined in

TapEvent.ts:12


sequence?

optional sequence: number

Sequence number of event.

Remarks

Sequence number is guaranteed to reflect order of events, but not necessarily contiguous, e.g., could be 1, 2, 5, 10, 11, 24.

Inherited from

M2NodeEvent.sequence

Defined in

M2Event.ts:35


target

target: string | M2Node

The M2Node on which the event occurred. If the event has gone through serialization, the string will be the node's UUID.

Inherited from

M2NodeEvent.target

Defined in

M2NodeEvent.ts:7


timestamp

timestamp: number

Timestamp of the event, from performance.now()

Inherited from

M2NodeEvent.timestamp

Defined in

M2Event.ts:28


type

type: string

Type of event.

Inherited from

M2NodeEvent.type

Defined in

M2Event.ts:22