Interface: GameEvent
Base interface for all Game events.
Extends
Properties
handled?
optional
handled:boolean
Has the event been taken care of by the listener and not be dispatched to other targets?
Inherited from
Defined in
M2Event.ts:26
iso8601Timestamp
iso8601Timestamp:
string
Timestamp of th event, from new Date().toISOString()
Inherited from
Defined in
M2Event.ts:30
sequence?
optional
sequence:number
Sequence number of event.
Remarks
Sequence number is guaranteed to reflect order of events, but not necessarily contiguous, e.g., could be 1, 2, 5, 10, 11, 24.
Inherited from
Defined in
M2Event.ts:35
target
target:
Game
The object on which the event occurred. If the event has gone through serialization, the string will be the object's UUID (if an M2Node
) or class name.
Overrides
Defined in
GameEvent.ts:7
timestamp
timestamp:
number
Timestamp of the event, from performance.now()
Inherited from
Defined in
M2Event.ts:28
type
type:
string
Type of event.
Inherited from
Defined in
M2Event.ts:22