Gravitational force
By default, the physics engine applies a downward force to all dynamic physics bodies. This force is called gravity. You can change the gravity by setting the gravity
property of the Physics
instance.
The default gravity is a Vector
with dx
and dy
components of 0
and 1
, respectively. This means that the force of gravity is 0
in the horizontal direction and 1
in the vertical direction. In other words, the force of gravity is downward.
In m2c2kit, the origin is at the top-left corner of the scene. Thus, the positive dy
direction is downward.
Changing gravity
To change the gravity, set the gravity
property of the Physics
instance.
The moon's gravity is 1/6 that of earth's. The below example simulates the moon's gravity by setting the gravity
property to { dx: 0, dy: .1666}
.