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Class: Grid

Extends

  • Composite

Implements

Constructors

new Grid()

new Grid(options): Grid

A rectangular grid that supports placement of nodes within the grid's cells.

Parameters

options: GridOptions

GridOptions

Returns

Grid

Overrides

Composite.constructor

Remarks

This composite node is composed of rectangles and lines. It has convenience functions for placing and clearing nodes on the grid by row and column position (zero-based indexing)

Source

addons/src/composites/grid.ts:70

Properties

_alpha

_alpha: number

Inherited from

Composite._alpha

Source

core/dist/index.d.ts:2538


_columns

private _columns: number = 0

Source

addons/src/composites/grid.ts:48


_draggable

protected _draggable: boolean

Inherited from

Composite._draggable

Source

core/dist/index.d.ts:2541


_game?

optional _game: Game

Inherited from

Composite._game

Source

core/dist/index.d.ts:2544


_gridBackground?

private optional _gridBackground: Shape

Source

addons/src/composites/grid.ts:58


_gridBackgroundColor

private _gridBackgroundColor: RgbaColor

Source

addons/src/composites/grid.ts:50


_gridChildren

private _gridChildren: GridChild[]

Source

addons/src/composites/grid.ts:56


_gridLineColor

private _gridLineColor: RgbaColor = WebColors.Red

Source

addons/src/composites/grid.ts:51


_gridLineWidth

private _gridLineWidth: number = 1

Source

addons/src/composites/grid.ts:52


_hidden

protected _hidden: boolean

Inherited from

Composite._hidden

Source

core/dist/index.d.ts:2542


_isUserInteractionEnabled

protected _isUserInteractionEnabled: boolean

Inherited from

Composite._isUserInteractionEnabled

Source

core/dist/index.d.ts:2540


_position

_position: Point

Inherited from

Composite._position

Source

core/dist/index.d.ts:2536


_rows

private _rows: number = 0

Source

addons/src/composites/grid.ts:47


_scale

_scale: number

Inherited from

Composite._scale

Source

core/dist/index.d.ts:2537


_size

protected _size: Size

Inherited from

Composite._size

Source

core/dist/index.d.ts:2548


_zRotation

_zRotation: number

Inherited from

Composite._zRotation

Source

core/dist/index.d.ts:2539


absoluteAlpha

absoluteAlpha: number

Inherited from

Composite.absoluteAlpha

Source

core/dist/index.d.ts:2550


absoluteAlphaChange

absoluteAlphaChange: number

Inherited from

Composite.absoluteAlphaChange

Source

core/dist/index.d.ts:2551


absolutePosition

absolutePosition: Point

Inherited from

Composite.absolutePosition

Source

core/dist/index.d.ts:2547


absoluteScale

absoluteScale: number

Inherited from

Composite.absoluteScale

Source

core/dist/index.d.ts:2549


actions

actions: Action[]

Inherited from

Composite.actions

Source

core/dist/index.d.ts:2552


cellContainers

private cellContainers: Shape[][]

Source

addons/src/composites/grid.ts:57


cellHeight

cellHeight: number

Source

addons/src/composites/grid.ts:55


cellWidth

cellWidth: number

Source

addons/src/composites/grid.ts:54


children

children: M2Node[]

Inherited from

Composite.children

Source

core/dist/index.d.ts:2546


compositeType

compositeType: string = "Grid"

Overrides

Composite.compositeType

Source

addons/src/composites/grid.ts:45


constructionIso8601TimeStamp

constructionIso8601TimeStamp: string

Inherited from

Composite.constructionIso8601TimeStamp

Source

core/dist/index.d.ts:2533


constructionSequence

constructionSequence: number

Inherited from

Composite.constructionSequence

Source

core/dist/index.d.ts:2534


constructionTimeStamp

constructionTimeStamp: number

Inherited from

Composite.constructionTimeStamp

Source

core/dist/index.d.ts:2532


dragging

dragging: boolean

Is the node in a dragging state?

Inherited from

Composite.dragging

Source

core/dist/index.d.ts:2577


draggingLastPointerOffset

draggingLastPointerOffset: Point

What was the previous pointer offset when the node was in a dragging state?

Inherited from

Composite.draggingLastPointerOffset

Source

core/dist/index.d.ts:2575


eventListeners

eventListeners: M2NodeEventListener<M2NodeEvent>[]

Inherited from

Composite.eventListeners

Source

core/dist/index.d.ts:2554


isDrawable

isDrawable: boolean

Inherited from

Composite.isDrawable

Source

core/dist/index.d.ts:124


isShape

isShape: boolean

Inherited from

Composite.isShape

Source

core/dist/index.d.ts:2528


isText

isText: boolean

Inherited from

Composite.isText

Source

core/dist/index.d.ts:2529


layout

layout: Layout

FOR INTERNAL USE ONLY

Implementation of

GridOptions.layout

Inherited from

Composite.layout

Source

core/dist/index.d.ts:2543


loopMessages

loopMessages: Set<string>

Inherited from

Composite.loopMessages

Source

core/dist/index.d.ts:2558


name

name: string

Name of the node. Only needed if the node will be referred to by name in a later function

Implementation of

GridOptions.name

Inherited from

Composite.name

Source

core/dist/index.d.ts:2535


needsInitialization

needsInitialization: boolean

Inherited from

Composite.needsInitialization

Source

core/dist/index.d.ts:2556


nodeEvents

nodeEvents: M2Event<M2Node>[]

Inherited from

Composite.nodeEvents

Source

core/dist/index.d.ts:2559


options

options: M2NodeOptions

Inherited from

Composite.options

Source

core/dist/index.d.ts:2531


parent?

optional parent: M2Node

Inherited from

Composite.parent

Source

core/dist/index.d.ts:2545


pressed

pressed: boolean

Is the node in a pressed state? E.g., did the user put the pointer down on the node and not yet release it?

Inherited from

Composite.pressed

Source

core/dist/index.d.ts:2562


pressedAndWithinHitArea

pressedAndWithinHitArea: boolean

Is the node in a pressed state AND is the pointer within the node's hit area? For example, a user may put the pointer down on the node, but then move the pointer, while still down, beyond the node's hit area. In this case, pressed = true, but pressedAndWithinHitArea = false.

Inherited from

Composite.pressedAndWithinHitArea

Source

core/dist/index.d.ts:2568


pressedInitialPointerOffset

pressedInitialPointerOffset: Point

When the node initially enters the pressed state, what is the pointer offset? (offset from the canvas's origin to the pointer position). We save this because it will be needed if this press then led to a drag.

Inherited from

Composite.pressedInitialPointerOffset

Source

core/dist/index.d.ts:2572


queuedAction?

optional queuedAction: Action

Inherited from

Composite.queuedAction

Source

core/dist/index.d.ts:2553


toString()

toString: () => string

Overrides toString() and returns a human-friendly description of the node.

Remarks

Inspiration from https://stackoverflow.com/a/35361695

Returns

string

Inherited from

Composite.toString

Source

core/dist/index.d.ts:2619


type

readonly type: Composite = M2NodeType.Composite

Inherited from

Composite.type

Source

core/dist/index.d.ts:122


userData

userData: any

Inherited from

Composite.userData

Source

core/dist/index.d.ts:2557


uuid

Internal

readonly uuid: string

Unique identifier (UUID). Will be generated automatically. For m2c2kit library use only

Implementation of

GridOptions.uuid

Inherited from

Composite.uuid

Source

core/dist/index.d.ts:2555


withinHitArea

withinHitArea: boolean

Inherited from

Composite.withinHitArea

Source

core/dist/index.d.ts:2563

Accessors

alpha

get alpha(): number

Opacity of the node. 0 is fully transparent, 1 is fully opaque. Default is 1.0. Alpha has multiplicative inheritance. For example, if the node's parent is alpha .5 and this node's is alpha .4, then the node will appear with alpha .2.

set alpha(alpha): void

Opacity of the node. 0 is fully transparent, 1 is fully opaque. Default is 1.0. Alpha has multiplicative inheritance. For example, if the node's parent is alpha .5 and this node's is alpha .4, then the node will appear with alpha .2.

Parameters

alpha: number

Returns

number

Source

core/dist/index.d.ts:2876


ancestors

get ancestors(): M2Node[]

Returns all ancestor nodes, not including the node itself.

Returns

M2Node[]

Source

core/dist/index.d.ts:2674


anchorPoint

get anchorPoint(): Point

Point within the node that determines its position. Default is { x: 0.5, y: 0.5 }, which centers the node on its position

set anchorPoint(anchorPoint): void

Point within the node that determines its position. Default is { x: 0.5, y: 0.5 }, which centers the node on its position

Parameters

anchorPoint: Point

Returns

Point

Source

core/dist/index.d.ts:134


canvasKit

get canvasKit(): CanvasKit

Gets the scene that contains this node by searching up the ancestor tree recursively. Throws exception if node is not part of a scene.

Returns

CanvasKit

Scene that contains this node

Source

core/dist/index.d.ts:2866


columns

get columns(): number

Number of columns in the grid. Must be 1 or greater

set columns(columns): void

Number of columns in the grid. Must be 1 or greater

Parameters

columns: number

Returns

number

Source

addons/src/composites/grid.ts:278


completeNodeOptions

get completeNodeOptions(): object

Returns

object

alpha?

optional alpha: number

Opacity of the node. 0 is fully transparent, 1 is fully opaque. Default is 1.0. Alpha has multiplicative inheritance. For example, if the node's parent is alpha .5 and this node's is alpha .4, then the node will appear with alpha .2.

anchorPoint?

optional anchorPoint: Point

Point within the node that determines its position. Default is { x: 0.5, y: 0.5 }, which centers the node on its position

backgroundColor

backgroundColor: RgbaColor

columns

columns: number

draggable?

optional draggable: boolean

Can the node be dragged?

gridLineColor

gridLineColor: RgbaColor

gridLineWidth

gridLineWidth: number

hidden?

optional hidden: boolean

Is the node, and its children, hidden? (not displayed). Default is false

isUserInteractionEnabled?

optional isUserInteractionEnabled: boolean

Does the node respond to user events, such as taps? Default is false

layout?

optional layout: Layout

FOR INTERNAL USE ONLY

name?

optional name: string

Name of the node. Only needed if the node will be referred to by name in a later function

position?

optional position: Point

Position of the node within its parent coordinate system. Default is (0, 0)

rows

rows: number

scale?

optional scale: number

Scale of the node. Default is 1.0

size

size: Size

suppressEvents?

optional suppressEvents: boolean

Should the node not emit events to the EventStore? Default is false.

Remarks

This property is for use by authors of Composite nodes. It is not intended for general use.

uuid?

Internal

optional uuid: string

Unique identifier (UUID). Will be generated automatically. For m2c2kit library use only

zPosition?

optional zPosition: number

Value along the z-axis to determine drawing and tap order. Larger values are on top.

zRotation?

optional zRotation: number

Rotation of the node around the Z axis. Unit is radians. Default is 0 (no rotation). zRotation has inheritance. In addition to this node's zRotation, all ancestors' zRotations will be applied.

Source

addons/src/composites/grid.ts:109


descendants

get descendants(): M2Node[]

Returns all descendant nodes.

Remarks

Descendants are children and children of children, recursively.

Returns

M2Node[]

Source

core/dist/index.d.ts:2670


draggable

get draggable(): boolean

Can the node be dragged?

set draggable(draggable): void

Can the node be dragged?

Parameters

draggable: boolean

Returns

boolean

Source

core/dist/index.d.ts:2882


game

get game(): Game

The game which this node is a part of.

Remarks

Throws error if node is not part of the game object.

Returns

Game

Source

core/dist/index.d.ts:2607


gridBackground

get private gridBackground(): Shape

set private gridBackground(gridBackground): void

Parameters

gridBackground: Shape

Returns

Shape

Source

addons/src/composites/grid.ts:251


gridBackgroundColor

get gridBackgroundColor(): RgbaColor

set gridBackgroundColor(backgroundColor): void

Parameters

backgroundColor: RgbaColor

Returns

RgbaColor

Source

addons/src/composites/grid.ts:289


gridChildren

get gridChildren(): GridChild[]

The child nodes that have been added to the grid.

Remarks

Do not set this property directly. Use the methods for adding and removing grid children, such as addAtCell(), removeAllAtCell(), removeGridChild(), and removeAllGridChildren().

set gridChildren(gridChildren): void

Parameters

gridChildren: GridChild[]

Returns

GridChild[]

Source

addons/src/composites/grid.ts:385


gridLineColor

get gridLineColor(): RgbaColor

Color of the grid lines. Default is red

set gridLineColor(gridLineColor): void

Color of the grid lines. Default is red

Parameters

gridLineColor: RgbaColor

Returns

RgbaColor

Source

addons/src/composites/grid.ts:311


gridLineWidth

get gridLineWidth(): number

Width of the grid lines. Default is 1

set gridLineWidth(gridLineWidth): void

Width of the grid lines. Default is 1

Parameters

gridLineWidth: number

Returns

number

Source

addons/src/composites/grid.ts:300


hidden

get hidden(): boolean

Is the node, and its children, hidden? (not displayed). Default is false

set hidden(hidden): void

Is the node, and its children, hidden? (not displayed). Default is false

Parameters

hidden: boolean

Returns

boolean

Source

core/dist/index.d.ts:2880


isUserInteractionEnabled

get isUserInteractionEnabled(): boolean

Does the node respond to user events, such as taps? Default is false

set isUserInteractionEnabled(isUserInteractionEnabled): void

Does the node respond to user events, such as taps? Default is false

Parameters

isUserInteractionEnabled: boolean

Returns

boolean

Source

core/dist/index.d.ts:2878


parentSceneAsNode

get parentSceneAsNode(): M2Node

Returns

M2Node

Source

core/dist/index.d.ts:2867


position

get position(): Point

Position of the node within its parent coordinate system. Default is (0, 0)

set position(position): void

Position of the node within its parent coordinate system. Default is (0, 0)

Parameters

position: Point

Returns

Point

Source

core/dist/index.d.ts:2870


rows

get rows(): number

note: below we do not have getter and setter for size because the getter and setter in M2Node will handle it.

set rows(rows): void

Number of rows in the grid. Must be 1 or greater

Parameters

rows: number

Returns

number

Source

addons/src/composites/grid.ts:267


scale

get scale(): number

Scale of the node. Default is 1.0

set scale(scale): void

Scale of the node. Default is 1.0

Parameters

scale: number

Returns

number

Source

core/dist/index.d.ts:2874


size

get size(): Size

Size of the grid in pixels

set size(size): void

Size of the grid in pixels

Parameters

size: Size

Returns

Size

Source

core/dist/index.d.ts:2868


suppressEvents

get suppressEvents(): boolean

Should the node not emit events to the EventStore? Default is false.

Remarks

This property is for use by authors of Composite nodes. It is not intended for general use.

set suppressEvents(value): void

Should the node not emit events to the EventStore? Default is false.

Remarks

This property is for use by authors of Composite nodes. It is not intended for general use.

Parameters

value: boolean

Returns

boolean

Source

core/dist/index.d.ts:2884


zPosition

get zPosition(): number

Value along the z-axis to determine drawing and tap order. Larger values are on top.

set zPosition(zPosition): void

Value along the z-axis to determine drawing and tap order. Larger values are on top.

Parameters

zPosition: number

Returns

number

Source

core/dist/index.d.ts:136


zRotation

get zRotation(): number

Rotation of the node around the Z axis. Unit is radians. Default is 0 (no rotation). zRotation has inheritance. In addition to this node's zRotation, all ancestors' zRotations will be applied.

set zRotation(zRotation): void

Rotation of the node around the Z axis. Unit is radians. Default is 0 (no rotation). zRotation has inheritance. In addition to this node's zRotation, all ancestors' zRotations will be applied.

Parameters

zRotation: number

Returns

number

Source

core/dist/index.d.ts:2872

Methods

addAtCell()

addAtCell(node, row, column): void

Adds a node as a grid child to the grid at the specified row and column position.

Parameters

node: M2Node

node to add to the grid

row: number

row position within grid to add node; zero-based indexing

column: number

column position within grid to add node; zero-based indexing

Returns

void

Source

addons/src/composites/grid.ts:434


addChild()

addChild(child): void

Parameters

child: M2Node

Returns

void

Overrides

Composite.addChild

Source

addons/src/composites/grid.ts:477


addEventListener()

addEventListener<T>(type, callback, callbackOptions?): void

Type parameters

T extends M2NodeEvent

Parameters

type: string

callback

callbackOptions?: CallbackOptions

Returns

void

Inherited from

Composite.addEventListener

Source

core/dist/index.d.ts:2799


descendant()

descendant<T>(name): T

Searches all descendants by name and returns first matching node.

Type parameters

T extends M2Node

Parameters

name: string

Name of the descendant node to return

Returns

T

Inherited from

Composite.descendant

Remarks

Descendants are children and children of children, recursively. Throws exception if no descendant with the given name is found.

Source

core/dist/index.d.ts:2664


dispose()

dispose(): void

Returns

void

Overrides

Composite.dispose

Source

addons/src/composites/grid.ts:325


draw()

draw(canvas): void

Parameters

canvas: Canvas

Returns

void

Overrides

Composite.draw

Source

addons/src/composites/grid.ts:365


drawChildren()

drawChildren(canvas): void

Draws each child node that is Drawable and is not hidden, by zPosition order (highest zPosition on top).

Parameters

canvas: Canvas

CanvasKit canvas

Returns

void

Inherited from

Composite.drawChildren

Source

core/dist/index.d.ts:2821


duplicate()

duplicate(newName?): Grid

Duplicates a node using deep copy.

Parameters

newName?: string

optional name of the new, duplicated node. If not provided, name will be the new uuid

Returns

Grid

Overrides

Composite.duplicate

Remarks

This is a deep recursive clone (node and children). The uuid property of all duplicated nodes will be newly created, because uuid must be unique.

Source

addons/src/composites/grid.ts:337


getDrawableOptions()

protected getDrawableOptions(): DrawableOptions

Returns

DrawableOptions

Inherited from

Composite.getDrawableOptions

Source

core/dist/index.d.ts:2859


getNodeOptions()

protected getNodeOptions(): M2NodeOptions

Returns

M2NodeOptions

Inherited from

Composite.getNodeOptions

Source

core/dist/index.d.ts:2858


getTextOptions()

protected getTextOptions(): TextOptions

Returns

TextOptions

Inherited from

Composite.getTextOptions

Source

core/dist/index.d.ts:2860


handleCompositeEvent()

handleCompositeEvent(event): void

Event handler for custom events a Composite may generate.

Parameters

event: CompositeEvent

event to handle

Returns

void

Inherited from

Composite.handleCompositeEvent

Remarks

If the Composite generates custom events, this method is necessary for the Composite to work in replay mode.

Source

core/dist/index.d.ts:150


initialize()

initialize(): void

Returns

void

Overrides

Composite.initialize

Source

addons/src/composites/grid.ts:123


involvedInActionAffectingAppearance()

involvedInActionAffectingAppearance(): boolean

Determines if this node or ancestor is part of an active action that affects it appearance.

Returns

boolean

true if part of active action affecting appearance

Inherited from

Composite.involvedInActionAffectingAppearance

Remarks

This is used to determine if the node should be rendered with anti-aliasing or not. Anti-aliasing on some devices causes a new shader to be compiled during the action, which causes jank.

Source

core/dist/index.d.ts:2685


involvedInSceneTransition()

involvedInSceneTransition(): boolean

Determines if the node is a transitioning Scene or a descendant of a transitioning Scene.

Returns

boolean

true if transitioning

Inherited from

Composite.involvedInSceneTransition

Source

core/dist/index.d.ts:2692


onDrag()

onDrag(callback, options?): void

Executes a callback when the user continues dragging a node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onDrag

Source

core/dist/index.d.ts:2791


onDragEnd()

onDragEnd(callback, options?): void

Executes a callback when the user stop dragging a node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onDragEnd

Source

core/dist/index.d.ts:2798


onDragStart()

onDragStart(callback, options?): void

Executes a callback when the user begins dragging a node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onDragStart

Source

core/dist/index.d.ts:2784


onPointerDown()

onPointerDown(callback, options?): void

Executes a callback when the pointer first is down on the node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onPointerDown

Remarks

PointerDown is a pointer down (mouse click or touches begin) within the bounds of the node. It occurs under the same conditions as TapDown.

Source

core/dist/index.d.ts:2749


onPointerLeave()

onPointerLeave(callback, options?): void

Executes a callback when the user moves the pointer (mouse or touches) outside the bounds of the node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onPointerLeave

Source

core/dist/index.d.ts:2777


onPointerMove()

onPointerMove(callback, options?): void

Executes a callback when the user moves the pointer (mouse or touches) within the bounds of the node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onPointerMove

Source

core/dist/index.d.ts:2769


onPointerUp()

onPointerUp(callback, options?): void

Executes a callback when the user releases a press from the node within the bounds of the node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onPointerUp

Remarks

PointerUp is a pointer up (mouse click release or touches end) within the bounds of the node. It does not require that there was a previous PointerDown on the node.

Source

core/dist/index.d.ts:2761


onTapDown()

onTapDown(callback, options?): void

Executes a callback when the user presses down on the node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onTapDown

Remarks

TapDown is a pointer down (mouse click or touches begin) within the bounds of the node.

Source

core/dist/index.d.ts:2702


onTapLeave()

onTapLeave(callback, options?): void

Executes a callback when the user moves the pointer (mouse, touches) beyond the bounds of the node while the pointer is down.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onTapLeave

Remarks

TapLeave occurs when the pointer (mouse, touches) that has previously pressed the node moves beyond the bounds of the node before the press release.

Source

core/dist/index.d.ts:2739


onTapUp()

onTapUp(callback, options?): void

Executes a callback when the user releases a press, that has been fully within the node, from the node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptionsue.

Returns

void

Inherited from

Composite.onTapUp

Remarks

TapUp is a pointer up (mouse click release or touches end) within the bounds of the node and the pointer, while down, has never moved beyond the bounds of the node.

Source

core/dist/index.d.ts:2714


onTapUpAny()

onTapUpAny(callback, options?): void

Executes a callback when the user releases a press from the node within the bounds of the node.

Parameters

callback

function to execute

options?: CallbackOptions

CallbackOptions

Returns

void

Inherited from

Composite.onTapUpAny

Remarks

TapUpAny is a pointer up (mouse click release or touches end) within the bounds of the node and the pointer, while down, is allowed to have been beyond the bounds of the node during the press before the release.

Source

core/dist/index.d.ts:2727


removeAction()

removeAction(key): void

Remove an action from this node. If the action is running, it will be stopped.

Parameters

key: string

key (string identifier) of the action to remove

Returns

void

Inherited from

Composite.removeAction

Source

core/dist/index.d.ts:2841


removeAllActions()

removeAllActions(): void

Remove all actions from this node. If actions are running, they will be stopped.

Returns

void

Inherited from

Composite.removeAllActions

Source

core/dist/index.d.ts:2846


removeAllAtCell()

removeAllAtCell(row, column): void

Removes all grid child nodes at the specified row and column position.

Parameters

row: number

row position within grid at which to remove grid children; zero-based indexing

column: number

column position within grid at which to remove grid children; zero-based indexing

Returns

void

Source

addons/src/composites/grid.ts:453


removeAllChildren()

removeAllChildren(): void

Returns

void

Overrides

Composite.removeAllChildren

Source

addons/src/composites/grid.ts:484


removeAllGridChildren()

removeAllGridChildren(): void

Removes all grid children from the grid.

Returns

void

Remarks

This retains grid lines and grid appearance.

Source

addons/src/composites/grid.ts:416


removeChild()

removeChild(child): void

Parameters

child: M2Node

Returns

void

Overrides

Composite.removeChild

Source

addons/src/composites/grid.ts:491


removeChildren()

removeChildren(children): void

Parameters

children: M2Node[]

Returns

void

Overrides

Composite.removeChildren

Source

addons/src/composites/grid.ts:498


removeGridChild()

removeGridChild(node): void

Removes the grid child node from the grid.

Parameters

node: M2Node

node to remove

Returns

void

Source

addons/src/composites/grid.ts:465


run()

run(action, key?): void

Runs an action on this node.

Parameters

action: Action

The action to run

key?: string

key (string identifier) used to identify the action. Only needed if the action will be referred to later

Returns

void

Inherited from

Composite.run

Remarks

If the node is part of an active scene, the action runs immediately. Otherwise, the action will run when the node's scene becomes active. Calling run() multiple times on a node will add to existing actions, not replace them.

Source

core/dist/index.d.ts:2834


saveEvent()

protected saveEvent(event): void

Saves the node's event.

Parameters

event: M2Event<M2Node>

event to save

Returns

void

Inherited from

Composite.saveEvent

Remarks

If the game event store is not available, the event is saved within the node's nodeEvents event array. It will be added to the game event store when the node is added to the game.

Source

core/dist/index.d.ts:2601


saveNodeNewEvent()

protected saveNodeNewEvent(): void

Save the node's construction event in the event store.

Returns

void

Inherited from

Composite.saveNodeNewEvent

Source

core/dist/index.d.ts:2584


savePropertyChangeEvent()

protected savePropertyChangeEvent(property, value): void

Saves the node's property change event in the event store.

Parameters

property: string

property name

value: undefined | null | string | number | boolean | object

property value

Returns

void

Inherited from

Composite.savePropertyChangeEvent

Source

core/dist/index.d.ts:2591


update()

update(): void

Returns

void

Overrides

Composite.update

Source

addons/src/composites/grid.ts:361


warmup()

warmup(canvas): void

Parameters

canvas: Canvas

Returns

void

Overrides

Composite.warmup

Source

addons/src/composites/grid.ts:369